<!--
// BEGIN ROLLOVER FUNCTIONS///////////////////////////////
function preload() { //v3.0
  var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
    var i,j=d.MM_p.length,a=preload.arguments; for(i=0; i<a.length; i++)
    if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}

function swpImgUndo() { //v3.0
  var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
}

function findObg(n, d) { //v3.0
  var p,i,x;  if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
    d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
  if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
  for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=findObg(n,d.layers[i].document); return x;
}

function swpImg() { //v3.0
  var i,j=0,x,a=swpImg.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
   if ((x=findObg(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
}
// END ROLLOVER FUNCTIONS/////////////////////////////////////





// BEGIN POP-UP WINDOW //////////////////////////////////////
var popupWindow=null;
function popupWin(theURL,winName,features) {
        popupWindow = window.open(theURL,winName,features);
        popupWindow.focus()
		popupWindow.creator = top;
		  
}

system=navigator.appVersion;
if (navigator.appVersion.indexOf("Mac") != -1 ) OS = "Mac";
else if (navigator.appVersion.indexOf("PowerPC") != -1 ) OS = "Mac";
else if (navigator.appVersion.indexOf("Win") != -1 ) OS = "Win";
else if (navigator.appVersion.indexOf("SunOS") != -1 ) OS = "Solaris";
else  OS = "Linux";

bName = navigator.appName;
bVer = parseInt(navigator.appVersion);
// END POP-UP WINDOW //////////////////////////////////////




// preload sec nav
var img6 = new Image();
img6.src = "images/sec_nav_whatwedo_roll.gif";
var img7 = new Image();
img7.src = "images/scroll_up_roll.gif";
var img8 = new Image();
img8.src = "images/scroll_down_roll.gif";

// image rollover script
// note: this script only works on DIVs with absolute positioning + non-DIVs
function ChangeImage(image_name, file_name, absolute_div_id) {
	if(document.images) {
		if(document.all || absolute_div_id == "")
			document.images[image_name].src = file_name;
		else if(document.layers && absolute_div_id != "")
			eval("window.document." + absolute_div_id + ".document.images[image_name].src = file_name");
	}
}

// START SCROLLER SCRIPT //////////////////////////

var isIE = (document.all) ? true : false;
var isNav = (document.layers) ? true : false;

function showLayer(sheet){
    if(isIE){
        document.all[sheet].style.visibility="visible"
    }
    else if(isNav){
        document.layers[sheet].visibility="visible"
    }
}

function hideLayer(sheet){
    if(isIE){
        document.all[sheet].style.visibility="hidden"
    }
    else if(isNav){
        document.layers[sheet].visibility="hidden"
    }
}

var isIE = (document.all) ? true : false;
var isNav = (document.layers) ? true : false;

//browsercheck
function checkBrowser(){
	this.ver=navigator.appVersion
	this.dom=document.getElementById?1:0
	this.ie5=(this.ver.indexOf("MSIE 5")>-1 && this.dom)?1:0;
	this.ie4=(document.all && !this.dom)?1:0;
	this.ns5=(this.dom && parseInt(this.ver) >= 5) ?1:0;
	this.ns4=(document.layers && !this.dom)?1:0;
	this.bw=(this.ie5 || this.ie4 || this.ns4 || this.ns5)
	return this
}
bw=new checkBrowser()
//If you want it to move faster you can set this lower:
var speed=30

//Sets variables to keep track of what's happening
var loop, timer

//Object constructor
function makeObj(obj,nest){
    nest=(!nest) ? '':'document.'+nest+'.'
	this.el=bw.dom?document.getElementById(obj):bw.ie4?document.all[obj]:bw.ns4?eval(nest+'document.'+obj):0;
  	this.css=bw.dom?document.getElementById(obj).style:bw.ie4?document.all[obj].style:bw.ns4?eval(nest+'document.'+obj):0;
	this.scrollHeight=bw.ns4?this.css.document.height:this.el.offsetHeight
	this.clipHeight=bw.ns4?this.css.clip.height:this.el.offsetHeight
	this.up=goUp;this.down=goDown;
	this.moveIt=moveIt; this.x; this.y;
    this.obj = obj + "Object"
    eval(this.obj + "=this")
    return this
}

function moveIt(x,y){
	this.x=x;this.y=y
	this.css.left=this.x
	this.css.top=this.y
}

//Makes the object go up
function goDown(move){
	if(this.y>-this.scrollHeight+oCont.clipHeight){
		this.moveIt(0,this.y-move)
			if(loop) setTimeout(this.obj+".down("+move+")",speed)
	}
}

//Makes the object go down
function goUp(move){
	if(this.y<0){
		this.moveIt(0,this.y-move)
		if(loop) setTimeout(this.obj+".up("+move+")",speed)
	}
}

//Calls the scrolling functions. Also checks whether the page is loaded or not.
function scroll(speed){
	if(loaded){
		loop=true;
		if(speed>0) oScroll.down(speed)
		else oScroll.up(speed)
	}
}

//Stops the scrolling (called on mouseout)
function noScroll(){
	loop=false
	if(timer) clearTimeout(timer)
}

//Makes the object
var loaded;
function scrollInit(div,text){
	oCont=new makeObj(div)
	oScroll=new makeObj(text,div)
	oScroll.moveIt(0,0)
	oCont.css.visibility='visible'
	loaded=true;
}
// END SCROLLER SCRIPT ////////////////////////////

//->